About

Highly creative and technically skilled VFX Supervisor with 20+ years of experience in feature films, television, and commercials. Proven ability to lead and mentor teams to deliver high-quality visual effects within tight deadlines.

My journey began with a passion for animation, starting with Macromedia Flash and transitioning to 3D art for TV commercials. I honed my skills as an FX artist on the historical epic “Fetih 1453” and further developed my expertise as a Lead 3D Generalist at Anima Istanbul, contributing to over 100 commercials and renowned projects like “Kötü Kedi Şerafettin.”

Seeking new challenges, I relocated to Montreal and quickly rose through the ranks at MPC, contributing to blockbuster films like Godzilla, Maleficent, Cruella, Sonic, and Call of the Wild. I thrived in fast-paced environments, leading large teams and delivering exceptional results.
My passion for pushing creative boundaries led me to Double Negative, where I contributed to the Apple TV show “Foundation” and the feature film “Venom.” In 2021, I was honored with the Epic Games Fellowship for Virtual Production, recognizing my work developing games with Unreal Engine.
I further expanded my leadership skills as a CG Supervisor at MPC Berlin, overseeing the entire VFX pipeline. In 2023, I led teams at Trixter Berlin on “The Crow” and “The Marvels.”

Currently, I am collaborating with the talented team at Aaron Sims Creative, crafting stunning visuals for films and game cinematics. I am also the founder of my own studio, established in 2023, where I continue to explore new avenues in visual storytelling.

I am a highly motivated and collaborative individual with a strong work ethic and a passion for creating impactful visual experiences.

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